Solvable
Every board proven clearable.
Screenshots
Every Board
Proven Clearable.
Most number-match games generate a board at random and hand it to you unchecked — which is why their reviews fill up with complaints about grids that cannot be finished. Solvable does the opposite. All 830 boards are built offline, solved by a machine before they ship, and re-proved by an automated test on every change to the code. If a board is in the game, it can be cleared.
The rule is small. Tap two tiles that are equal, or two that add up to ten. Tiles are neighbours if they sit side by side, one directly above the other, or across a line break — the last tile of a row pairs with the first of the next. Cleared cells never block a pair. Clear every tile and the board is done.
When no legal pair is left, DEAL adds a copy of every remaining tile. Your score is how many times you pressed DEAL, and zero is a CLEAN. Moves are a constant, so DEALS is the only number that varies — the whole game is how few times you had to ask for more.
- 830 boards, every one proved clearable before it shipped
- 100 Journey boards on a rising curve, from 8 tiles to 44
- A new daily every day, plus every daily back to 1 January 2025 — 730 of them
- All free: no board is ever locked, with or without a purchase
- Blitz — a 90-second timed mode
- Streaks count the days you played, not the days you won
- Plays offline, no account, no sign-in — progress stays on the device
- English, German, French and Russian in-app
Key Features
Proven, Not Generated
All 830 boards are built offline and solved by a machine first. An automated test re-proves every one on each change to the code.
Equal, Or Ten
Tap two tiles that match, or two that add up to ten. Neighbours sit side by side, above each other, or across a line break.
Every Daily, Free
A new puzzle each day plus every daily back to 1 January 2025 — 730 boards in the calendar, none of them locked.
100-Board Journey
A rising difficulty curve from an 8-tile opener to 44-tile boards, each one solvable end to end.
Blitz & Streaks
Blitz gives you 90 seconds. Streaks count the days you showed up, not the days you won.
No Interstitials
One banner on the play screen. Rewarded videos are opt-in only. Coins buy hints, streak shields and tile themes — never boards.
Not out yet.
Solvable is in TestFlight and has no public store listing on iOS or Android yet. The store links land here the day it ships — until then, say hello if you want in on the beta.